(the rest were many related to cs_havana, and were maybe unused files, that I fixed anyway, see: Materials/de_nuke/nukwater_movingplane.vmat > //TextureReflectance "materials/dev/water_normal_alpha.tga" Materials/de_aztec/swampground_blend.vmat > //TextureReflectance "materials/de_aztec/swampground01a_normal_alpha.tga" > //TextureReflectance "materials/de_aztec/ground01grass_normal_alpha.tga" I was unable to get the following models to build: Like the HL2 pack, certain tool/developer assets were not included, either because they were a duplicate, or seemed otherwise dubious to include. Most importantly, a few models/materials will fail out as red outlines unless you subscribe to and include the Half-Life 2 pack. Here are all the materials and models from Counter-Strike: Source converted into the Source 2 format for use in your VR environments! Please see for more information on these asset packs.
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